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 dtRender::ShadowScene tutorial?
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 06/30/2017 01:13AM (Read 129 times)  

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I have been away from delta3d for a while. I am trying to find a tutorial talking about how dtRender works in context with the rendering engine.

I have taken a look at the testApp example, because it has the shadows i do desperately want. i can not untangle the magic that allows that example to work and my very simple map not work.

the closest thing i could get to an explanation of how dtRender is intended to work was from here.

please someone point me into the right direction.

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 08/12/2017 08:56AM  


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delta3d is a game and simulation engine appropriate for a wide variety of simulation and entertainment applications. delta3d uses best-of-breed open source technologies to create a fully integrated game engine and with content creation tools.MORE


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